The first thing to clear is that his role as executive producer of Bethesda’s titles is mainly driven by the review of their titles so that they are effective. In case of Indiana Jones, the supervision is being constant, but not daily: it isn’t something daily, it can be once a week, or once a month depending on the situation. There are many things I produce. But then, if you directing a game, that’s more of a daily activity. They’re doing an unbelievable job. The idea of a game of an Indiana Jones videogame from a Bethesda team has been something that I wanted to do for a decade, yet it hasn’t been possible until now. The trust that is placed in MachineGames – known more than Wolfenstein – is gestating on a mission. … what kind of game!. I had this original story and we met more or less together. I’ve been working on it for some time, but while they’re doing it, they’re doing a very amazing job. I’m glad I helped and got involved, he says. In June last year, we learned that the Indiana Jones game is at a very early stage. In regards to the future of the Wolfenstein series, we remember the series isn’t in danger; Bethesda plans to keep working on the IP in the future. Don’t forget to come here! . Article Source