Turtle Rock, during the Stream this week, has admitted to several problems yet. While the studio tried to solve the specific infected spawning problem by AI spawn cards in a patch earlier this month, something else is still causing the high spawn rate. Thankfully, they seem to have identified the cause and are working on fixing the cause. We’re working tirelessly in the development of a solution. The article named Turtle Rock in a Reddit Summary if he had watched the stream. We’ll nail that and continue to craft a game that’s better for a long time. Besides fixing another problem that made the game much tough in a recent server-side patch, which will soon be in the full update soon and will soon be fixed for single-player missions. That happened because it was the mechanic called trauma damage. Unlike games where healing can be done again and again, trauma damage caused in Back 4 Blood enabled recovery. Not only that, but it was meant to make healing much harder. Turtle Rock admits the trauma damage was set too high throughout the game, regardless of the difficulty level. It’s not surprising that players complained. You have to say that Back 4 Blood is a terrible game. He’s nowhere near you. If not all, it could be said that Back 4 Blood has some growing pains, as is a new game. If anything, Turtle Rock Studios was listening to its audience and trying to fix what problems arise. Back 4 Blood is now available on Xbox One, PlayStation 5, PlayStation 4 and PC. Back 4 Blood is on sale now in the Xbox X franchise. SOURCE