The Enfusion Engine also enhances its game with an old audiovisual look and will enable multiplatform use, better user-friendliness for players and improved user-friendliness of the mod creators. Bohemia Interactive has worked on a new engine for four years. The company’s flagship project is being developed under 30 developers currently. In terms of investment and human resources, that’s the company’s largest project. Mark Spanel, the creator and CEO of Bohemia Interactive, said: “We do not want to give these a sound”, “I don’t want to tell you how many people we do.” Since we started Bohemia Interactive 22 years ago, we always have chosen to use our own in-house engine. Because a computer system is not available on the market, we’re able to create the kind of game that we want. For example, simulations that provide detail in physics in massive open worlds can be easily customized by players and communities. Nothing changed in a way. Even though our technologically advanced Real Virtuality engine is increasingly used in Arma 3, it’s been increasing rapidly. Enfusion, on the other hand, has the capacity to face the technological challenges of the future, and will make the game look like our games will enter the next decade without exaggeration. Enfusion Engine will support DX12 with the latest DirectX API. This engine will be presented with a simple, user-friendly design. Below you can find some screenshots illustrating the possible works of Enfusion Engine. Enjoy, keep up and watch for more! Powered by Enfusion Engine – Powering the future of Bohemia GamesWatch this video on YouTube.