(Image credit: Bungie) Audio player loading. The CEO acknowledges that while the studio has made positive changes in recent years, it isn’t enough, and it has taken too long. In September, Parsons released a statement with the promise of Bungie to encourage everyone to stay in a safe and welcoming environment, and to make conscious improvements through listening, self-awareness, improving our workplace and our systems, and to act on behalf of our people.” Moreover, the statement was triggered by the events of “these past few months,” he said. No names were dropped, but it was clearly referred to the allegations of widespread misconduct in Activision Blizzard. It is a very positive picture of our life at Bungie, but according to the IGN report, it didn’t take over very long a look at many employees who had their own experiences and experiences with toxic chemicals in the workplace. Interviews with 26 employees have revealed a culture rife with overt sexism and “boys’ club culture”, and heavy brutality, and the protection of abusers. The report indicates that members of Bungie’s narrative team sometimes work up to a hundred hours a week during some expansions, while restraining requests were rejected repeatedly. Although the writers had warned the narrative team to not crunch the practice, the writers tried to stop the practice, so they argued that some writers did not report the overtime hours so they would not have to cut features. The expansions of Destiny 2: The Witch Queen were delayed until 2022 to protect the health of our teams, but it was clear when that occurred, so he left Bungie in his part to escape “extended crunch periods”. Many interviewees complained about Bungie’s HR department, and particular an unemployed employee, which looked more sensitive to the abuser than to give them attention. If you talk to HR, you’ll probably put your own job on the line, says one employee. “HR never managed to protect the employees.” They are always there to protect the company. I saw it several times at Bungie where someone got to HR and things went all the way. There are, also, plenty of examples of more insidious behavior. The idea that women and men will stand on the team were to be respected and respected in Destiny 2″For a long time, we had an opportunity to witness a lack of diversity in studio leaders, says a story about Devrim Kay, who is a gay player in the early stages of the filming in Destiny 2. This fact was first seen in a single line of dialog and remarkably made from his partner’s “partner”, but management eventually demanded that he be removed so that the game could be sold in countries like Russia and China, where same-sex romances wouldn’t be tolerated. After an intern outburst at Bungie, the reference was softened, but still explicit enough to be recognised, and Bungie leadership received acclaim for an original feature that it was trying to remove. From many sources, the Bungies are improving, and they continue to move in the right direction, but it forced Parsons to speak out publicly. A message from a new CEO of Bungies, Pete Parsons.https://t.co/LsBrYmZCyU pic.twitter.com/nymgXuEt1pDecember 10, 2021. See more I want to apologize to anyone who has ever experienced anything less than a safe, fair, and professional working environment at Bungie”, writes the author. “I’m not here to refute or challenge the experiences we’re seeing shared today by people who have graced our studio with their time and talent. Our actions, or in some cases inactions, have caused these people to have a bad feeling of pain. I apologize personally and for all those who know Bungie feel deep empathy and sadness reading through these accounts.” Parsons identified changes to the studio these two years, such as the removal of offenders “without respect to their tenure, seniority or interpersonal relationships,” a focus on more manageable release dates, and greater efforts to improve inclusion, diversity, and equity. “I am inspired by progress we made but not enough, and it had taken too long,” he wrote. We’ve also avoided the bad days that people have had in our studio. “As a CEO, it’s my job to ponder the past and the future and make a accountable decision at that time. We’re clearly still working in Bungie, reading the story and seeing all of the known and newly surfaced stories. The Bungie Foundation, the studio’s non-profit charity arm, announced it’s plan to suspend its annual Game2Give charity event indefinitely, “while we dig the news and support our employees who are hurt.” The site will continue the process of fundraising until December 15th. Our heart has been devastated by the news today. While we digest this news and support our slapped employees, we’re going to be eating #Game2Give indefinitely. We are real thankful for this community of your help. This community has made for so much good around the world December 10, 2021 See more