The principal offender of these complaints was Space Issue, an MP-40 weapon blueprint, new battle pass. But, the gun isn’t the major matter. Players are actually more frustrated by the aptly named Vital attachment. The problem with the attachment increases the size of the critical hit area when shooting your foes. For this reason, it is possible to get the benefits of headshots when landing superior chest shots. Those with the same balance aren’t the only ones here that have the same issues. The blueprint to the Space Issue that includes the Vital Attachment is available only if you buy the battle pass and you reach level 45. You will not see a player use the MP-40 if you don’t want to spend money. This MP40 Blueprint from the battle pass has a perk of a word entitled “Vital” which cannot be used, unless you have that blueprint, Early stages or just a bug? pic.twitter.com/S8oi6XdoZP? KRNG BearPig (@BearPigCentral) December 11, 2021 Now, the call of duty developers should add unbalanced weapons and attachments to their games. In the Renaissance, you can look back to the remaster of the modern war, where they introduced the overpowered BOS14 by microtransactions. People who first bought that gun had a huge advantage over them. It was fixed, even though the BOS14 was commonplace among players who earned it through progression. This trend has sparked an unusual change in the number of weapons that can be added to Call of Duty. The developers let the players who buy guns have fun and then they seem to update their weapons when they failed to buy them. The Space Issue is changing, since the gun must be purchased and accessible by progression in the Call of Duty: Vanguard. So it’s wrong to think of if Call of Duty developers and publisher Activision moved on to put all overpowered weapons and attachments behind paywalls or if this is not an outlier.