Yes, Im sure we can all agree that making some really new content that wasn’t intended to be in the original release can prolong the life of a good game. And it is fair to say that developers who work to bring fans new content deserve to be paid for their work. Of course! Even though the games are delayed and ransomless, problems will continue to arise. I mean, it isn’t exactly fair, isn’t it? The scold and repercussion of the entire question is really that matter. Now, ELEX II developer Piranha Bytes weighed in on the ongoing debate over DLC, and their stance is quite strong. It’s true that in a recent interview with Twinfinite, a Germany-based studio best known for their work on the Gothic and Risen action-RPG series has clarified that they aren’t big fans of the controversial concept. Let’s go and explore the details of Pianha Bytes Creative Director, Bjorn Pankratz and Game Designer, Jennifer Pankratz. Basically, we don’t like DLCs. We think that people should get everything we’ve planned to put into this game if they buy our game. After the launch, there is no new content for ELEX II. Of course, we will watch the game closely and support it. We’d like to put our creative energy into another project very soon. Frankly, we appreciate the candor of Piranha Bytes in regards to DLC. Indeed, it’s very nice to see the studio take a so stark stance against microtransactions and additional paid content. Honestly, this can greatly enhance trust and trust in the gambling community, thereby making a loyal audience. But what do you say? How do you feel about DLC? And who disagrees with Piranha Bytes? Give us the information. LTE II is scheduled to come on March 1, 2022 for PS4, PS5, Xbox One, and Xbox One, and PS3 on March 1, 2022.