gamigo group announced its release agreement with the developer Dynamight Studios for its first truly dynamic, isometric open-world MMORPG, Fractured Online. This game focuses heavily on giving players the freedom to be what they want, through its unique character progression system and shape the world the way they want. This is accomplished by way of the game’s players or by building multi-national cities. In a world in which demons naturally protect their citizens, Fractured Online can either bring their players together or break them apart. Factured Online features three races: Humans, Wildfolk and Demons. Each race has different effects on game mechanics: which genre of society players live with or interact with others. Live within the peaceful Wildfolk community where cooperative activity and defensive games shine or have free will while trying to follow the rules of feudal society like nonviolation of the laws and killing people as human beings. Those who prefer bitterness, blood and death, can embrace their inner evil alliance by starting on the Demon. Once a race has been chosen, players are able to start working with knowledge. If players cannot make a difference in their ability, they can take part in a robust player-driven economy. Forget searching in the corpse of a spider. Everyone is made to the pieces by players. You’re better suited to your local blacksmith, or you could end up with a stick to fight enemies. Crafters, traders, farmers, shepherds, miners, woodcutters, hunters and scavengers all play an important role in the world. Combat plays a major role in Fractured Online. Players will find a suitable way to settle disputes. Combat is fast-paced as fighters learn to aim, dodge and manage over 400 capabilities and 40 unique status effects. You have everything you can do with how abilities are used against several monsters in PvP-Fasts or your fellow players in PvP-Fasts are ranked.