The reader’s troubled at Grand Theft Auto: The Trilogy The Definitive Edition, for a failure to make him think of City. It was only two days since GTA began to open the trilogy the Definitive Edition. It’s clear in the past, but it’s a little scary. I think some people are angry with the criticism. The new controls are very good and I have no major complaints in this sense but clearly lost a few months of QA and bug-fixing that were skipped over to try to keep it on time. So that rockstar has no sole responsibility for that. I presume the damage will be resolved quickly, but now the situation is not something I want to talk about today. What made me upset is replaying Vice City again, something I was really thinking about and realizing it is not as good as that? The shoddy remaster isn’t helping but when he starts playing it you would have noticed a slight flaw in my face. Obviously, the graphics aren’t as good as I remember, but the new lighting system may make it worse, the whole thing lit up like a Christmas tree. I know that is the point of some areas, but it looks bad as well as the old school animation where everybody looks like a marionette, where you almost see the strings holding everyone’s arms at weird angles. It’s the dialogue. I remember that it’s very good and is miles ahead of other games. Maybe it still is for those who resigned at the same time, but it seems that this has been very helpful in the last two decades, because it seems simplistic now and still, seems to be slightly childish. Like young people trying to think of their favourite gangster films. Speaking off I don’t really know why the creators of Scarface refused to sue considering the scale of the game and how much it is worth the whole story. Since I first saw the movie, I didn’t realize at that time, but now I know all the movies that the game deserves to be celebrated for its very blatant performance. Rather than being clever references, things get completely copied, which looks really desperate and ridiculous. The thing is that it’s not really its own game but a homage to the pub. Why is Tommy Vercetti still so thick? It looks like he has gone 20 rounds with a Chocolate Gateau and lost, so I don’t understand why anyone at Rockstar thought that was a good idea. I mean that isn’t a bug, it’s a conscious decision and it’s horrible. It makes every cut scene look weird and you just keep waiting for another character to comment on it, but apparently they’re not because their dialogue was recorded 19 years ago. Lots of characters look strange and the face is objectively worse than they were, with the entire game stuck in this awkward middle ground between the original PlayStation 2, but high-res and some sort of a-while a full-time remake that has to change quickly and easily to judge it. It’s a terrible choice that is completely wrong, so that you will get the worst of both worlds. And of course the soundtrack is still pretty good, even if it’s not exactly the same as the original, but now it seems that the game’s only thing that has been done for it. However, the city’s layout isn’t very good, and isn’t even the point at the time of the change. There is just a little bad about the whole experience. I don’t just remember a game, but it showed up in the way that it made it even worse and worse. I should have left a very happy place, rather than the disappointing reality. By author Krazy The readers feature does not necessary represent the views of GameCentral or Metro. You can submit to your own 500 to 600-word reader program every time, which will be published in the next appropriate weekend slot. Then, take a message on [email protected] Follow us on Twitter. YSTOR: The Trilogy Definitive Edition is the worst thing Rockstar has ever done: Readers Feature. STORE: The Trilogy Remasters are a series of broken words like cyberpunk. MORE : GTA should last as long as James Bond can, says Take-Two. Follow Metro Gaming on Twitter and send us an email to [email protected] For more of these stories, please visit our Gaming page.