The Game Designer says that from the beginning he always wanted to make the project the best tabletop experience possible. The conversion of the computer game elements into a board game must reflect the spirit of the original experience. But and, however, they also have to perform as well as owning the game mechanism. The game is designed for 1 to 4 players. It’s all inclusive, namely solo, and multiple skirmish. The team is offering various scenarios and different wins, whether it is defeating opponents or a certain monster, finding the Grail, and collecting money, among others. The adventure map is characterized by hexagonal tiles, each tile divided into seven fields. Around every tile has an adventure: a battle with naive creatures, a treasure chest, a spotting or a local search. The adventure map tiles can be used in a wide range of popular locations from the original computer game. As the game progresses, these tiles will be made of tiles, enabling the fog of war. There will be Resource rounds, which provide the resources needed for players to build their cities, and Population rounds where players earn points for recruiting units. Of course, a major part of the game is the ability to be controlled by iconic heroes like Catherine Ironfist or Sandro the Necromancer. Each faction will have 1 Might and 1 Magic Hero of its own choice. The choice of these heroes will determine the player’s strategy for the game. Players should have the opportunity to build their heroes up and learn new skills. The number of heroes will be capped at 7 at the moment. There will be seven types of units in each city. However, each hero will be able to control only five types of creatures. Currently, the number of units in a squad is set to 12 o’clock. There will be neutral units and enemy heroes in battles. Combats in battles will go on a board that represents the battlefield. This system is made up of quick chess. A player can place up to five figurines which represent a group of units on their board. The positioning of these figurines is important here. Each battle takes place in the initiative of the units in play and it is quite quick by comparing the effectiveness of these units and the HP of them. The effect of the combat is constantly changing with several factors: artifacts, hero statistics, spells, war machines, and the differences between the two types of unit is a question. These elements will allow combat to be fairly balanced. The Kickstarter campaign will begin in November 2022. Watch your TV series. This exciting news would be the perfect time for the Harry Potter franchise! If you decide to restore Erathia, to build the Armageddons Blade or to recontimate Sandro in quest for greatness, check out our list of the best fan-created addons for Heroes. You can also visit the official website of that project to discover more.