Janna Rework

Movement Speed 315 > 330 > Attack Damage 61 (+1.5) > 52 (+3) / 92. Attack Range 550 ygt; 500 ygt; 100 units. Tailwind (Q)

The minimum of one hundred will grow from 1000 to 1100 units. The maximum range from 1750 to 1760, The damage will increase from 60-16 to 60-180.

Howling Gale (W)

Range of 550 to 650 units will be increased from 2 to 3 seconds. Passive movement speeds will be increased from 6:00 o’clock to 80% o’clock.

Zephyr (E) is the equivalent of the one in the opposite.

You should get better once your cooling starts. The time between the two shields will increase to two-two seconds.

Janna is a long history of friendship and pride. It is not just able to protect your AD carry, it’s also best able to disable your switch. Patch 12.1, which will be the first official patch for Season 12, will likely bring these adjustments.

The Storms Fury hath Fury.

It was clearly not known about Janna by champs like Yuumi, who was recently launched. Among other things, a large number of people participated in Worlds, where she was either cast or banned. With a ban rate of over 40%, it boasts the highest value of the game. She’s without a doubt one of the most irritating League of Legends champions to face. The poor counterplay available by the bottom lane makes it almost impossible for the opposing side to get back into the game once you’re getting a significant advantage.

If you have any questions regarding League of Legends, please leave a comment in the comment below. Stay with us at Spiel Times for more content. Take note of our push alerts, and never miss an update from the world of video games. Follow us on Twitter @spieltimes. A good gaming!