Minecraft Dingodobs Update 1.22 Patch Notes | Minecraft Dingodobs Update 1.1.2.0.0 Patch Notes:

1.12.0.0 December 14, 2021 In the winter of 2015, Seasonal Adventures were conceived to play Minecraft Dungeons, Season 1: Cloudy Climbing! This release brings new features like the Tower and an all-new reward system. Start with daily challenges and get some adventures points to unlock all that’s new, with new rewards coming, from sweet, fashionable tastes to extravagant gifts. This update brings up a lot of bug fixes to the game. If you’re looking for any bugs, please send us a message to the feds.mojang.com/ and please let us know what you think atfeedback.minecraft.net. We appreciate your continued support for reporting the issue. If you want to join the likeminded community, hit the official Minecraft Dungeons Discord server atdiscord.gg/MinecraftDungeons. The Tower: The Tower is a new platform, which is available for all players in the Cloudy Climb Update. In the Tower, the player controls a avatar: a character who initially has no gear, but slowly collects it as a result of a selection of rewards you earn as you progress. The Tower has thirty different floors, each harder than the previous, and the goal is to make it more high up to your point. The Tower houses famous mobs and bosses, but also a few new foes. No one in Tower is hostile, and some of these will help you as you continue to take a journey, and then alter the equipment that you collect. They can boost its power, move it up, or gild it. The floors of the Towers will change every few weeks. This gives you limited space to master the current structure. Shows, Shows, and More. New progression plans have been added to Minecraft Dungeons, that allows new cosmetic rewards to be unlocked including capes, emotes, pets, flairs, and skins. Adventure Points can be gained by recurring games or by completing weekly events. As soon as you earn additional points, the higher your Adventure Rank gets, allowing you to be more lucky with greater rewards. Accessing the Adventure Center from The Camp gives you the opportunity to learn how to earn a high grade from each other in advance. There is a free trial of rewards available for all players, and a great track for those who purchase the 3rd season adventure pass. New achievements:

With this release, you will find 10 new achievements throughout your adventure.

Fixes: Gameplay

Uptake over thumb sticks to 100 percent is now preventable of unintentional rolling. Fixed a crash that could happen when someone swapped certain melee weapons in the middle of an attack (MCD-6662) Fixed an issue that can be resolved because an inversion could lead to a loss of data if the PC shuts up during the loading screen (MCD-6717). Players must now confirm that they’ll pick up a banner from a Raid Captain to prevent accidental pickup. The achievement “Back to Back” now unlocks correctly (MCD-6775). The Ear Protection Recommended achievement now unlocks correctly during online multiplayer sessions after meeting the criteria (MCD-6657).

Missions

Players can’t be killed any longer during the opening screening on the Gauntlet of Gales (MCD-6737). Fixed the area on Windswept Peaks that allowed players to take a breath of water from the wind and fall to the floor in the invisible space. Windcallers no longer can enter the game from his tracks to galets. Fixed an invisible collision that could block arrows on End Wilds. Fixed a space allowed players to leave the playable area on Coral Rise, and, with a space on the mini-map that appeared playable, but didn’t appear to have reached the jackpot, then fixed an area on the map that looked playable, but would have been on the other side of the map. Fixed an area that allowed players to leave playable areas on Windswept Peaks. Fixed an area where players can’t get away from the playable area of the Broken Citadel (MCD-6597). Fixed a zone that allowed the player to leave the playable area on Creeper Woods. Some chests pierced the frozen Fjord’s ceilings. The mission objective didn’t change when one picked up the Conduit on Abyssal Monument (MCD-6573) (requiring cyssal). Reduced the depth of the cores in Fiery Forge to prevent accidental triggering (MCD-6039) In the area of End Wilds, the players view getting blocked by the ground in a stop.

Gear

Corrupted Seeds are now characterized against flying mobs (MCD-6664). The effect was a gradual reduction of damage by using the Ghostly Armor and Ghost Kindler (MCD-6702) to protect the damage. Dual Crossbows now shoot both projectiles, which can be oriented toward mobs much lower and lower than the player. Some Spookier Fall event gear has not been properly enchanted when fully enchanted.

Mobs

The Ancient Guardian doesn’t get stuck out of a player’s attack range (MCD-660) anymore. The battles didn’t air after finding out what their players were doing. Skeleton Horsemen can no longer be stunned by certain artifacts. Iceologers attacks can no longer be blocked in holding TNTs. Enchanters don’t know Guardian Vex anymore. Ravagers again correct their charge attack (MCD-6760) The Jungle Abomination doesn’t ignore pets summoned by players no longer (MCD-6568) Vines who hunt pokes aren’t aware of playing poison vs. zombies anymore.

Enchantments

The Gravity Pulse enchantment has a sound effect when it is triggered. With more than two rolls stacking the damage effect, the Dynamo enchantment description has been improved. Adds damage to the next attack after rolling, the same effect is added to the damage. The Tempo Theft enchantment never triggered after a killing blow blow.

User Interface

Accessibility improvements and fixes for text to sound on many screens. Fixed late waiting times on a Microsoft Account (MCD-6371) link. The level progress bar is now shown perfectly in the download-/download menus for cloud savings. I fixed the To the End! achievement notification that wasn’t appearing on Nintendo Switch. Translation mistakenly corrected for original translation (MCD-5981) of Torment Arrows.

Good news: The development team knows about the following issues and is planning to solve them in the next game update:

If internet connectivity is lost during the tower run, the progress is reset. Tower floor rewards can be compared to current gear when playing with a controller/gamepad. The game can crash if Microsoft account link is skipped upon the first time the game has been booted on PlayStation. Once you start the game, you can not earn money on new PlayStation. Restarting the game will resolve this. Players can be removed from the pause screen if their controller disconnects. Magma Cubes and Blizzards can spawn or jump in lava or go outside melee in the tower. Enchantment point values can become negative after gilding an enchanted item at the Gildsmith store.

Source: Minecraft.