The Lightship ARDK will feature several tools used in Niantics games, such as Pokemon GO and Pikmin Bloom. These tools will allow developer to create games using three new methods popular with Niantic games: real-time mapping, understanding and how an AR is interactable with real-world buildings (and multiplayer sharing). The company recently acquired Hoss, which is intended to improve Lightship’s experience, particularly to prepare for this event. John Hanke, CEO of Niantic, said in a statement that the transformation of humanity’s relationship with technology by merging physical and virtual worlds will require as many people as possible. That’s why was so excited to open the virtual arena to its current enables on our games, so that developers, creators and brands can build global, inclusive experience that push the boundaries of whats possible in the world. Niantic has also created a venture, which aims to invest in the AR industry. The investment fund has 20 million dollars to begin with and will go to companies with the aim of building applications that share our vision for the Real-World Metaverse. Among the brand partnerships, The Lightship ARDK was founded by Niantics. All of them participated in a private beta, including Coachella, Historic Royal Palaces, Science Museum Group, Shueisha, Softbank, Universal Pictures and Warner Music Group. Developer partnerships include Curiosity, Designium, Heavy.io, Preloaded, Nexus Studios, Trigger Global and T&S.


title: “Niantic Enables All The Lightship Developers To Develop A Virtual Reality Platform” ShowToc: true date: “2022-12-05” author: “Stanley Gomez”


The Lightship ARDK will feature several tools used in Niantics games, such as Pokemon GO and Pikmin Bloom. These tools will allow developer to create games using three new methods popular with Niantic games: real-time mapping, understanding and how an AR is interactable with real-world buildings (and multiplayer sharing). The company recently acquired Hoss, which is intended to improve Lightship’s experience, particularly to prepare for this event. John Hanke, CEO of Niantic, said in a statement that the transformation of humanity’s relationship with technology by merging physical and virtual worlds will require as many people as possible. That’s why was so excited to open the virtual arena to its current enables on our games, so that developers, creators and brands can build global, inclusive experience that push the boundaries of whats possible in the world. Niantic has also created a venture, which aims to invest in the AR industry. The investment fund has 20 million dollars to begin with and will go to companies with the aim of building applications that share our vision for the Real-World Metaverse. Among the brand partnerships, The Lightship ARDK was founded by Niantics. All of them participated in a private beta, including Coachella, Historic Royal Palaces, Science Museum Group, Shueisha, Softbank, Universal Pictures and Warner Music Group. Developer partnerships include Curiosity, Designium, Heavy.io, Preloaded, Nexus Studios, Trigger Global and T&S.