Mobile is the fastest growing gaming category, making up more than half the $175 billion global gaming industry, according to Newzoo. The following publishers produced their biggest numbers this year:

Tencent: Mobility of PUBG and Honor of Kings ($2.8 milliard each) MiHoYo: gonshin impact 1,8 milliard dollars. Tomes: Tomes (£237 milliard) Moon Active: Coin Master ($1,3 Mrd. Nantic: Pokemon Go ($1.2 billion) The King: Candy Crush saga ($1.2 billion) Garena – A free fire ($1 milliard)

Follow the trend.

More video game developers and publishers are working together to capitalize on mobile gaming, which will reach 272 milliard dollars by 2030. Electronic Arts, known for sports franchises, has made a number of acquisitions in the space. Nifty Games closed a new round of $38 million in new funding in August, so its mobile sports was able to reach a broad audience. The total consumer spending in mobile titles attracted nearly 900 billion in 2021, a 12-year increase from year to year.