The studio confirmed by Kickstarter that Holiday 2022 is the target, but it won’t rush the release. Also, to clear all the confusion that could arise from different interpretations of the Winter 2022 / Holiday 2022 message, the goal is to launch Sea of Stars around a year from now. We’ll see the exact date with a clear view of when the game will be as good as the final. What we never compromise is quality, as I always find it. Other platforms and storefronts will be announced by spring 2022. After all that has been confirmed, the developer will offer a survey to Kickstarter supporters. It’ll also give details of its platform selections for physical and digital copies, the civic address of the sale, the names of the credits etc. The trailer is useful for the play, but it’s the best way to communicate better and better against enemies. You don’t want random encounters or grinds. Players can navigate environment by jumping, swimming, climbing and whateverever can. For those worried about the degree of freedom of the game, Sabotage Studio says that that only a small portion of the game was shown at this point, and each shot was hand-picked to convey a mandatory portion of the promise without giving away too much. Stay tuned for more details and can you watch this game here.