Solar Ash update 1.105 Patch Notes | Solar Ash update 1.005 Patch Notes:

Fixed an issue where Russian Draggers gravity would throw Rei in the air. Fixed an issue where players can teleport from one shield kit to one other. Fixed an issue in which players couldn’t make an appearance at the Starseed Summit. Fixed an issue that prevented players from starting the fight with Burning Hunter. Fixed an issue where the HUD would disappear under certain conditions. Fixed an issue that prevented players from speaking to Ames again when they returned to their ship. Fixed a problem with no glow effect on VFX. Fixed a number of typos, VO and localization errors. Resolved a number of LOD issues that had environment objects appearing unintentionally/disappearing. V-Sync should now default to On. Adjusting volume settings can now affect sound quality now. There have been many problems that have been solved by collision traps, missing collisions and openings that allowed players to break out of certain areas of the game. There are many UI-related issues that have been resolved.

I can’t do that all the time. For those curious about Solar Ash, please tell me about it. Set in an ocean with long-abandoned ruins from famous civilizations past, you play as Rei, a Voidrunner whose desire is to stop her planet from becoming prey to the world’s slaves of eternal hunger. Fight through gritty creatures, grind the rails with sheer delight, wrestle to heights, float into a shattered cloud, whimpers of ox, and eat out large swags, swung the gill of a disabled, wonderful voids of ancient worlds swallowed by the void. You can check out the latest trailer here, too. You are also on Twitter.