The second Splinter Cell game, announced in an developer interview, will only be a remake and be developed on Snow Drop Engine, the current engine that The Division and its sequel run off. After interviewing the technical director Peter Handrinos, he’d tell fans to say about it. A lot of time has passed since the original Splinter Cell, and even after the last sequel, enough time has passed to make one end of the console generation unintentional. So now took time to examine what this means for us, for light and shadow, for animation, for gameplay, for AI, even for audio. Were going to question ourselves, where is it just an innovation? This doesn’t just apply to the legacy, he doesn’t mean it will lead to the hexadecimal stage that would be expected of us, as does the game a surprise of our players? We want to bring somebody else, but still connect them to that feeling they had two decades ago, playing this masterpiece for the first time. The production did not yet take care of it, but it confirms that the remake isn’t going to be featuring an open world. In my opinion a remake doesn’t take what you would do in a remaster and goes slightly further with it. The original Splinter Cell has a lot of resuscitation and revolutionary design when it started the cell, a 19-year-old man. The gaming community has an even better feel. So, I think it should be a remake rather than a remaster. Although still in the early stages of development, what was trying to do was make sure that the spirit of the early games remains unconservative, in all the ways that gave a Splinter Cell its identity. So, as were building it from the ground up, could be restored, and some design elements will allow for player comfort and expectations, and we want to keep it linear like the original games, instead of making it open world. How do we ensure that new fans can pick up the controller and dive right into the game and the world right from the beginning? And while no first glimpse into the way that this Remake would look, Ubisoft released a new video around this announcement, with focus on a date showing the original 2002 game. You can watch it down below.

The Splinter Cell Remake Announcement of Splinter Cell:

The Splinter Cell Remake is currently free-to-release, though we expect to hear plenty more more later next year. If we can get more knowledge, please let our readers know what you’ve got in this.