According to Bloomberg, Tencent has bought the majority of the company for $44 million. Tencent owns Riot Games, and has stakes in many other development studios and publishers, but normally does not buy such big stakes in Japanese game companies. RULY: Play League Of Legends! It’s because you love Arcane. Tencent invested in many games and publishers over the past few years, so it looks like it will slow down its dependence on the Chinese videogame market and increase its global reach. Tencent’s domestic market is faced with strict rules from the government, such as limits on the length of playtime for children. This made the adults pay children some money on their accounts. Bloomberg said that Tencent is investing in smaller studios and smaller creatives. Tencent believes that it is hoping that one of the studios that it invested in can produce a “smash-hit title” and secure a favorable position to negotiate for its global distribution.” That’s because in fact Tencent’s focus was on small studios and talented people who may have been contemplating leaving a bigger company to create their own creative operation. Tencent looks to invest in a company like NetEase, itself a large publisher, that recently acquired Goichi ‘Suda51’ Suda’s famous studio. This will add to Tencent’s diverse portfolio, which includes small stakes in Activision, Ubisoft, Paradox Interactive and Kadokawa Corporation, Owner of FromSoftware. Tencent owns 40 percent of Epic Games, developer of Fortnite – due to close in China on November 15 – and 88% of Motor company Supercell, creator of Clash of Clans. Tencent is a very successful videogame publisher, one of the world’s largest companies, but also investing in smaller companies. The MOBA, Honor of Kings, developed by TiMi Studio Group, is a virtual currency that can earn over 100 million players daily in China. TiMi, too, makes the Pokemon Unite.