The Wonder Woman game certainly has Monoliths fingerprints strong planted. It’s an open-world game. The developers patented Nemesis – a Nemesis system. Naturally, that means that Wonder Woman will be able to take enemies and alliances. There is no doubt there will be any sort of exiled township, Mordor, in which you take over and give the generals their orders.

The Trinity is the oldest of them.

Monolith is a nut. As with the Middle-Earth games, the company was able to use a century-old story as the foundation for the game. At Monolith Productions, we believe in the power of player-driven storytelling to combine people, said David Hewitt, VP and CEO of Monolith Productions. Our players share a story that inspires us every day, and we are honored to take players on a unique personal journey that takes people in the shabby amidst the wisdom shared in Wonder Woman. The Nemesis System created the best entertainment platform and was excited to push the open-world forward with cutting-edge action and inventive storytelling together to create a Wonder Woman game that everyone wants to play. Wonder Woman was confirmed for the PC. We had the option to get a hold of the platform when it’s ready.