The creator of the movie Fable has jumped on the blockchain and NFT bandwagon, because of course he has. United States released two independent national e-shirts. The reaction was so overwhelmingly positive that it hid the announcement from public view. You would think that other developers and publishers would not bother to take note and think about embracing NFTs, but apparently no. Since this is the one train many resisted that a lot, and now, Peter Molyneux has climbed aboard, which is a bit of a surprise. According to a blog post on Gala Games (which specifically makes games built around NFTs), it and Molyneux studio are working on Legacy, the first ever blockchain business sim and is scheduled for a 2022 release. Build your business, if you want to grow your empire, learn better products, and produce more efficient products, sculpt the small city into a colossal and prosperous industrial city, while maximizing the value of your gameplay, reads a blog post. Legacy might be an attractive prospect for those who invest completely in NFTs and have the idea of game-to-earning, but the fact that Molyneux has been involved could be what turn people away. Molyneux is, without doubt, one of the most recognisable names of the industry, having been responsible for creating the beloved god games Populous, Dungeon Keeper (the original, not that awful microtransaction) and Black & White, as well as Microsoft’s Fable franchise. He’s well known for making promises he couldn’t keep, and so is being particularly excited with his game previews. He often shared experiences and ideas that never reached the final product by a deadline, so he immediately issued an apology. Do you remember Godus? If you don’t want to take a trip, please take a trip with 22 cans. Since then he started a Kickstarter to help raise money for his next godgame, Godus. Although it achieved its goal and released free-to-play versions released for mobile devices in 2014, the 10.99 Steam version is still in early access, seven years after it got released, as well as the Godus War strategy game. Only two years before the original launch, Molyneux announced he’d already moved onto the new project The Trail, which launched in 2016 but didn’t seem to have any impact, but Godus developers must admit they wouldn’t realize everything in the Kickstarter project. It was not that bad, arguably. According to the Godus announcement, Molyneux ran a social experiment where the winner got a cut of Godus profits. According to Eurogamer, the winner never saw a penny and slowly lost contact with 22cans. The author, Ida Molyneux, said this back in 2017. Since then he had a tendency to do something too much to rethink things, he still wasn’t able to understand it without a doubt. Given the timetable, it would be unlikely he always wanted to involve blockchain technology, if the implementation was an additional step to it. Whether it’s still to be business sham, or if it’s to revolutionise technology like its announcement promise, is no wonder it’s impossible. Email [email protected], leave a comment below and follow us on Twitter. MORE: Godus preview and Peter Molyneux interview Populous redux. NEW: The sequel to Xbox Series X was inspired by Forza Horizon creators. ADD : Xbox boss Phil Spencer is a NFT hater, thank goodness. Follow Metro Gaming onTwitterand, email us at [email protected] For more stories like this, click our GamePage page.