(Image credit: a black man). The PC Gamer team has a vision for what they loved this year and its main awards for 2021. Each month we publish new staff picks and principal awards, along with our main awards. June 6, 1944. Sainte-Mere-Eglise, Normandy, France. I’m laying down next to a stream that’s far from the principal objective. I’m in a sniper unit, and I’m just me and an officer, and we’re trying to circumvent enemy defense and mark enemy armour as they move into position. Unfortunately, it will not plan. My arms are falling from a deep wall, so it could leave my head unable to pass through the ground. The shiver will make my brother turn into a wounded wound. We’re laying low, so we’re not afraid that all of our bodies are visible. The fire begins, after a few minutes. Unlike other places in the hedgerow about 400 feet away, we’re rushed by fire and ready for death. At that moment a fellow soldier storms past the bushes and dries up our position. We try to inform him whether or not he’s going to become a real person if he finds real friends with a rifle, and he doesn’t take any of our warnings seriously. He passes the ground between warring factions, and is instantly shot dead. Once again we are only two boys stuck in a rut, but not long enough. The firefight has caught the attention of others. We heard loud hum in the distancethe sound of the metal gears squealing fills the air. We don’t dare to pass through that thin layer of dirt that protects us; it’s just like a tank rolled over our place and fumbled into the place before crushing us both of those tinkeringly. A long story wide, the tank’s turret fumbles to us with a terrifying mechanical whirl, shunting in the hedgerow. During the first time, the French countryside was still peaceful; it became the central place for deadly war machines. In a moment we’re rushing down the river, crashing a hail of machine guns and rifle fire in the countryside on one side of us. The blast that had formed of the tank’s main turret hardly scupps our chances, but somehow, we could turn on the other side of the stream. After which we are desperate towards a lonely barn. From there, we cog together, when it comes to finding out that a sniper is enough of this cat and mouse game. I’m low on ammo and we can’t bandage anymore. At this point, we’re laughing at how we’ve been dancing with death for so long, yet don’t be sent the first-class to the pearly gates. I’m alone and a ping of a bullet, when I crashed into the officer’s helmet. Before I can even see the location of the bullet, the world is shaking as it rains from near me. I peep over the window, bewildered, and found Alpha company, storming through the enemy and taking up offensive positions. That was nearly six feet under me. The ruins of the vast stream and the adjacent fields are enveloped by a blood bath, and the soldiers are calling for medics, screaming in obscenities, and fleeing to the battle roaring on their likely deaths. What was once peaceful French countryside changed into a welding point in a few minutes of killing these deadly war machines. That’s Hell Let Loose, a realistic WW2, multiplayer shooter that is all at once brutal, tactical, intense and all-in-one at the same time extremely fun. You’ll spend your time assuring those frustrated commanders, and engaging in deadly firefights around tight streets and trying to prevent you from losing everything from within the battlefield to other lucky squaddie. The game is based on major Battles in WW2 history, such as Carentan, Foy, Omaha Beach, and more recently Stalingrad. In each map, there are a lot of targets that you should control, either as offensive or as propaganda; otherwise, you need to push the enemy out of its garrisons and out of position. In a combat like this, the end of a conflict is a brutal tug-of-war that requires zone dominance. A game that is more tactical, bloodsoaked reenactment than a free-for-all WW2 fantasy shoot-up. To make progress, and I mean, you must have a team that’s equipped. This begins with a soldier on the ground, whose role is the rifleman, assault, anti-tank, engineer, machine gunner, support or sniper. The officer, one to each squad, can set up small outposts for teammates, or teamwide-based garrison with the help of a support class. The commandor who relays his message, his targets, and his duties to the officers via direct mail is the top of the chain. Each person must work hard to achieve successful defense or offense. And some players will play their part exceptionally well. There are those who take Hell Let Loose seriouslyand you can because it is a really realistic shooter of the game. Many players like to gamble on their game. These people can rouse words, or just swear as they swam towards the enemy. The medics who rush around to draw teammates back from the brink of death disperse bandages and pep talks while they come to get you back into the fight. The Eisenhower wannabes on voice, and the high-tight British offices do not want to hire an expensive medal. @latter_0 This encouragement did not lie, but I thought it was worth a second. This is the epic music theme from the War, played by Bobby Cole. Hell Let Loose is a WW2 shooter that is unlike most of me. It is more common than many bighitters like Battlefield V and Call of Duty: WW2 at the moment, though it exposes the fundamental idea of living out a famous WW2 battle with the decency of simplicity. There’s a lot of menus, and you’re spelled to work hard. In those mechanics there’s a game that is more tactical, blood-soaked reenactment than a free-for-all WW2 fantasy shooter, so the quality of each update is improving.