As for the acquisitions, Spencer recently pointed out that he had no intention of a future acquisition. Although Spencer doesn’t give names, he says what he wants more, and it’s casual games. “When I think about the kinds of games that are normally associated with Xbox, we have Roblox, Minecraft, FIFA, Fortnite, and we want to continue doing more social, casual events” He said during a speech with Bloomberg. “We have a lot of ambitions.” Spencer doesn’t say that a project will become a project, but it’s what implies. That said, Spencer concedes that acquisitions are real risk, but are very calculated risks. “Part of what the purpose of building a studio is to think is that I will be able to financially quit and realize the risks that I took and see the benefit of that,” said Spencer. It’s a two-sided economy where creators start new teams, taking risks to do new things, until it happens and then their studios become members of something larger. For the job, even for Spencer, there aren’t a lot of casual games, so if the games aren’t as good as those who are good at that, they’ll cost a fortune like he and Microsoft paid for Mojang. Who should Microsoft look for to acquire a net?