As a result, sources claim that the raises don’t evenly evenly distribute. Most players in the company are given the greatest bonuses, and those below will receive the lower income. The Kotakus investigation has resorted to some specifics. Senior staff will receive a 5-7% increase while senior staff could see their pay increased by up to 20 percent. This would mean that a higher-payer would get an increased salary of about $50,000 in a year, while a higher-payer would get another double of $20,000 in additional money. The pay boom has some merits, but this inequality has made me angry. Some workers criticize the move, saying it may be harder to find out the gender difference. When one’s accusing is much more powerful than you, this system for raise pay has left many at the bottom a little more nervous than one has expected. There is another factor that is involved here, too: Montreal has a growing game development scene, with several big studios nearby. In the first place Ubisoft lost some workers after numerous conflictes were discovered. I think it is not difficult to connect the dots right here. Kotaku quoted a developer, who said they are desperately trying to keep on to what few experienced devs still have here. What do you think? Why are the payment structure scaled up here? What kind of damage could you have? We hope you can get back to you in the comments! SOURCE