Vanguard players calling for counter-fire grenades to fire.

In Vanguard, there are no counters to stop fire damage. You are highly damaged in your player’s grenade or they’ll be affected by it. This problem is exacerbated on maps such as Das Haus, Dome, and Shipment. Players will get out of the fire and be surrounded immediately. The fans urged Sledgehammer Games to introduce a counter that would stop this happening. The request, which originated from Reddit, requires developers to create a fire protection perk, allowing fans to be freed from all fire or take significantly less damage from it. This game needs a fire resistant perc of a certain form from CoDVanguard. The Reddit user demanded a new fire protection perk or a new addition to Dauntless’s recollection of Vanguard: either add fire resistance or post first explosion from all lethal grenades to Dauntless. Or make an entirely new, fire resistant perk that is 90 % strong. The original poster wondered what Trophy Systems was like, which is a missing piece of Vanguard. Trophy Systems is a tactical piece of equipment that stops all grenades from exploding if they are in close proximity. Casual and professional players alike urged the developers to implement a Trophy System because of the grenade in Vanguard. In this moment, Sledgehammer has no comment on adding any fire or Trophy-based perk or the multiplayer game. This is unlikely to be included. However, players who come back for the Ship Haus 24/7 will have to take care of the fire grenades and take care of this constant incident.